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Why LIFT?

Spawned from the idea that ARCH-ITECTS have to begin to experiment and implement new concepts and techniques created by other design related disciplines in order to LIFT the preconceived notions of what an architect should be, LIFT architects was created in 2007 by Andrew O. Payne as a multi-disciplinary resource for a new generation of architects. The work on this site is about exploring an array of disciplines that architects rarely utilize to develop new forms and theories about architecture.

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  • Friends

    • 4-pli
    • 80 Waves
    • Andrew Kudless - Matsys
    • A J Silverman
    • Amy Kisabeth
    • Aniphase
    • Associated Fabrication
    • Ben Kerr
    • Bureau V
    • Commonwealth
    • core.form-ula
    • David Fano
    • Design Reform
    • Espeis Archetype Gallery
    • Feral Children of Architecture
    • The Living
    • Nullthing
    • Pericycle
    • Pinc.us
    • PJPR
    • SOFTlab
    • Straight Angle
    • Studiocycle
    • Theo Calvin
    • We are DAG
  • Influences

    • Aesthetechtonik
    • ArchDaily
    • Arthur Ganson
    • Attik
    • Build - Michael C. Place
    • Catalog Tree
    • Complexification
    • Daniel Rozin
    • Erik Natzke
    • Heavy Backpack
    • Jeff Patton
    • Jonas Ahlen
    • Joshua Davis
    • Justine Ashbee
    • Levitated.net
    • PlusMinus
    • PSYOP
    • Reconstructivism.net
    • Si Scott
    • SouthSouthWest
    • Stamen Design
    • suckerPUNCH
    • The Very Many
    • Theo Jansen
    • Tim Borgmann
    • Tronic
    • You Work For Them
  • Competitions

    • the[n] projects
      My submission for the 2005 Future Possibilities Competition in the Miami Biennal (Semi-Finalist)
  • Work

    • Civic Design Center
    • Richard Meier
    • Sagan Piechota Architecture
    • Skidmore Owings & Merrill
  • Software

    • 3D Max
    • Abaro Tree Generator
    • glu3d
    • Grasshopper
    • Ivy Generator
    • Maxwell Render
    • Photoshop Brushes
    • Processing
    • Real Flow
    • Rhino Labs
    • Sculptor Generator
    • Top Mod
    • Vray Render
    • Xfrog
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